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Designing a Topological Algorithm for 3D Activity Recognition

Authors: 

Maria-Jose Jimenez, Belen Medrano, David Monaghan, Noel O'Connor

Publication Type: 
Refereed Conference Meeting Proceeding
Abstract: 
Voxel carving is a non-invasive and low-cost technique that is used for the reconstruction of a 3D volume from images captured from a set of cameras placed around the object of interest. In this paper we propose a method to topologically analyze a video sequence of 3D reconstructions representing a tennis player performing different forehand and backhand strokes with the aim of providing an approach that could be useful in other sport activities.
Conference Name: 
6th International Workshop, CTIC 2016
Proceedings: 
Computational Topology in Image Context CTIC
Digital Object Identifer (DOI): 
10.1007/978-3-319-39441-1 18
Publication Date: 
02/06/2016
Research Group: 
Institution: 
Dublin City University (DCU)
Open access repository: 
No